What check points you will use to read and check text on the GUI and explain its syntax?
> We can use text checkpoints in we test scripts to read and check text in GUI objects and in areas of the screen. While creating a test we point to an object or a window containing text. WinRunner reads the text and writes a TSL statement to the test script. We may then add simple programming elements to our test scripts to verify the contents of the text.
> We can use a text checkpoint to :
* Read text from a GUI object or window in our application, using obj_get_text and win_get_text.
* Search for text in an object or window, using win_find_text and obj_find_text.
* Move the mouse pointer to text in an object or window, using obj_move_locator_text and win_move_locator_text.
* Click on text in an object or window, using obj_click_on_text and win_click_on_text.